South Tyrolean mountain scenery V 3.3.1 Map

South Tyrolean mountain scenery V 3.3.1 Map

Version 3.3.1
– neue Frucharten: Reis, Zuckerrohr, Kaffee, Karrotten, Zwiebeln, Salat, Mohn, Baumwolle, Sorghumhirse, Senf, Erdnüsse, Hopfen, Lavendel
– neue Güter: Schnee, Schotter Sand, Blumenkohl, Erdbeeren, Himbeeren, Roter Kohl, Paletten
– viele neue Scripte: Lower Animal Prices, ChurchClock, Telescope Trigger, AdditionalMapTypes, AnimalPedestrians, StableManureArea, uvm.
– am Hof wurde sehr viel geändert, begehbares Haus, ausmistbarer Stall
– neue Felder, Wälder und Wiesen wurden gebaut
– Bugfixes und Fehler wurden behoben (fliegende Bäume, Palettenkollision uvm.)
– am Hof wurde eine unterirdische Halle gebaut uvm.
– Eisenbahn wurde eingebaut
– am Hof wurden Silos errichtet
– im Wald wurden Wege gebaut und neue Bäume gepflanzt
– neue Einsätze im Wald, Rettungseinsätze, Brandeinsätze
– und noch sehr viel mehr …

Version 3.3.1

– new varieties: rice, sugar cane, coffee, carrot, onion, lettuce, poppy, cotton, sorghum, mustard, peanuts, hops, lavender
– new goods: snow, gravel sand, cauliflower, strawberries, raspberries, red cabbage, pallets
– many new scripts: Lower Animal Prices, ChurchClock, Telescope Trigger, AdditionalMapTypes, AnimalPedestrians, StableManureArea, and much more.
– at the farm was changed a lot, walkable house, movable stables
– new fields, forests and meadows were built
– Fixed bug fixes and errors (flying trees, pallet collision, etc.)
– an underground hall was built at the courtyard.
– Rail was installed
Silos were erected at the farm
– in the forest paths were built and new trees planted
– new operations in the forest, rescue operations, fire incidents
– and much more …

South Tyrol mountain worlds FS17

Welcome to the South Tyrolean mountain world!

Aim the map is converted by the LS15!

A few months ago, I had the idea to make a new map, now I can introduce my new work. This is a new map, something that has not yet existed. On the map you can find everything your heart desires. Everything was perfectly adapted so that the pleasure of the game does not pass. You can also manage some fields but also grassland and work as a forestry farmer.

General information:

Location: Tyrol / South Tyrol

Fruit: standard fruit

Animals: cows, sheep, chickens, pigs

Fields: 12 fields from 0,15 ha to approx. 3,00 ha

Meadows: about 35 meadows of different sizes

Forests: 17 forests with different sizes from about 50 trees to about 900 trees

… you will find a natural area with a village (St. Nicholas) with several factions, a realistic nature, a beautifully designed and detailed courtyard in the valley, a small biogas plant in St. Nicholas, a fire-brigade and much more … … but you can explore the map even if interest has been aroused …

Special features of the card:

– Hay store at the biogas plant

– very much forest that can be cleared

– very many details that enrich the game …

Special Info:

– You can find the Hay store at the Biogasanlage in Sankt Nikolaus

– Sheep, cows, chickens and pigs are at the farm

– For the forestry a separate station was built in Sankt Nikolaus. There you can park your forestry machines so that you do not have all machines on the farm.

– The map will load about 2 to a maximum of 5 minutes

– When the game is interrupted, it may take some time for the map to close

– Unfortunately, the map needs a powerful computer to run smoothly. (If your computer does not manage to open the map, try to reduce the display quality and the profile)

If you would like to support me and my team, you can make a small donation. I would be very happy about it. The donation button is below the description.

Now I wish you a lot of fun and fun with the map. Yours sincerely from South Tyrol, Lamprecht Markus (Südtirolerbauer, Teamchef of the South Tyrol Modding)

Credits:
Allgemein:

Mapper: Südtirolerbauer

Scriptseinbau: Südtirolerbauer

Tester: Südtirolerbauer/Südtirol Moddding/Breisgau Modding

Modelle:

Giants: diverse Gebäude und Dekoobjekte

Buschi: diverse Werkzeuge, Forstschilder, Holzset

Börndi: Stromhaus

mailman: Feldscheunen, Verladerampen

Chefkoch_LS: Blitzer, animierte Tiere

Wellano920: Dünger, Benzinfässer, Saatgut

TakerMaco: Stromhaus

MartinbigM: Bauwagen

Jauchenpaule: Radiotower, Werkstatteinrichtung

Steffen30muc: Kalk/Düngerlager, BGA Silos

VertexDezign: Maschinenhallen, Getreidelager

Fendtfan1: Ballenhalle, Misthaufen Hof

Wellano920: Ambiente Sound Pack V1

Südtirolerbauer: Modelle am Hof, Almen, Skigebiet, und vieles mehr...

Da Bua: Vorbereiten einiger Modelle

ModsWanted/ mailman: Berge

Nick98.1: Verkehrsschilderpack

Fatian: Strassenpaket

EL_CID: Zirkuswagen

Scripts:

Südtirolerbauer: Fabriken (Mühle, Schapsbrennerei, Brauerei, Goldwaschanlage, usw.)

Webalizer: ChoppedStraw

Marhu: Saegewerk/Fabrikscript, CoinTelescope Trigger, Milk Sell Trigger, StableManureArea, ChurchClock

VertexDesign/Niggels: Lichtschalter und Leuchtmittel /bzw. Die dazugehörigen Trigger

Blacksheep - RC-Devil: additionalMapTypes

FSM Modding/Chefkoch LS11: Konvertierung in LS17: PDA Map Trigger, Animals Pedestrian (Marhu), Rotate Script, animierte Tiere

Ian898 / CBModding: Buyable Chickens

vortex1988 (FSI Team): LowerAnimalPrices

Blacky_BPG: Digital Storage Amount Mover, Gas Station Extended,SpeedDisplay

Ein großes Dankeschön geht auch an Breisgau Modding, der mir zur Seite gestanden hat und mir bei manchen Fehlern geholfen hat.
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