Saxony for V 3.0 extended Version Final FS17 for FS2017

Saxony for V 3.0 extended Version Final FS17 for FS2017

Version 3.0 extended Version Final
Massiver Umbau der Karte
Neue Produktionen eingefügt
genauere Details auf Marhu einsehbar

Version 3.0 extended Version Final
Massive conversion of the map
New productions inserted
More detailed details on Marhu

Hello everyone,

So now it is time. After several weeks of indefatigable tinkering, despair, but also a time when Marhu.net became almost my second family and Google my second boyfriend, I finally managed to present my first public map to everyone.

The map was created on the basis of the empty 4-fold map provided by Kastor. A few highlights have been used to breathe life into the map. There are 4 outer bearings, all of which can be seen as separate and independent bearings. Each tank has a tank. There is also a car farm and a tank on the farm.

Directly in the yard are the stables for cows and pigs, the sheep can be found in the northern direction in the immediate vicinity of the farm.
Water is available at the cow and sheep farm and can be obtained free of charge at these locations. Further water connections exist in the industrial area at the sugar plant, as well as on the site of plant and seed production. In both of the last mentioned objects the water is payable.

For all friends of placable mods, I have created several blank industrial surfaces. So one is not forced to turn off its mods in the field.
There are 5 active and 4 usable train tracks installed. On two routes there is in each case a transfer station, where for technical reasons you can not immediately transfer to the train, but at least unload and immediately load with the train. You only have to change to the train.
The 5th route was planned for transporting animals from the cattle trader to the stables, but the project still failed due to a lack of livestock.

There are 57 fields, the smallest is about 2 hectares, the largest is 161 hectares. So all sizes are available and offer something for every taste. In the large field, I have switched off the missions, as the first fruit is always potatoes planted in the field. With the original potato harvester from Giants you need weeks until the field is empty. At field 37, possibly also 35 and 36 must be partly harvested or sown, since underneath the field (s) the Colli of the field mass is still and therefore the helper stops working.
According to the latest information, the card is MP-compatible. Minor errors are still fixed, but they do not affect the game experience.

A big thank you goes to sushidelic and Spieler11 for the grandiose support and advice with the Mapbau. Also a big thanks to my two test players, Mik and wegerenz. Without these 4 people I would never have come so far with the map.

For questions or support, I am available exclusively at Marhu.net. I ask everyone to take any problems from PN’s distance.

Credits:
Modell:
Textur: Giants
Script: Marhu/kevin98
Idee / Konzept: FalPos
Tester: Mik, wegerenz
Sonstige:
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Farming Simulator 2017 mods - it is new opportunities and variety of choices that will give you more experience and joy. You are able to try out the newest Tractors, Vehicles, Cars, Tools & etc. every day and pay nothing. We offer a variety of different FS 2017 mods for free and do not limit the number of downloads. And what is more, it's addictive, so you will definitely be coming back tomorrow for more! Be the first one to try out the newest updates!


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Adding mods to your game is really easy and doesn't take longer than just a couple of minutes of your precious time. Choose any FS 2017 mod you need, download it and move the mod file to Farming Simulator 17 game mods folder which is named 'Farming Simulator 2017'. All that is left now is to run the game, open mod activation window and click to activate your newly added mod. See? Super easy and really worth it! Don't wait any longer - click download now and enjoy FS 17 updates instantly!






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