RIVER PO BY VASZICS V1.1 for FS17

RIVER PO BY VASZICS V1.1 for FS17

River Po FS17 by Vaszics 1.1

Amendments to version 1.0:
Construction of Soybean processing plant and the associated temporary storage facility.
Creation of ball storage and new straw and grass sales point.
Compostmaster conversion (no longer just straw and manure can be given).
Reduction of the number of two aircraft (bomber and fighter) from two.
Clarify PDA map for better visibility and clarity
Adjusting the hmilk factory input-output trigger.
Construction of a viaduct in the north.
I loaded a trailer for the transport of non-bulk goods (booze, beer, hmilk, etc.)
(MAN_polupricep.zip) into the MODPACK package.
Smaller landscaping, decorations

River Po FS17 by Vaszics 1.0

The creation of the map was largely helped by the fact that many of the FS15 had downloaded it. Of course, the basic idea and some old forms blend with the new elements. I hope you will like it and many will play with it.
In my opinion, the information map is well-documented, so I’m just making a few basic listings.
The map is 4x
Key data
Factories
Cannery, Cake Factory, Refinery, Bakery, Hmilk, Distillery, Sawmill, Sand, Sugar Factory, Compost Master, Plum Garden, Cherry Garden, Mill, Fermenting Silo, Dryer, Forage Factory, PigFood factory
Store
BGA, Construction, Gardencenter train, Farmshop train, Port of grain mill train, Bufallo Grill, Power Plant, Graintrans 1-2, Woodtrans, Grain mill Water mill, Horse stable, Manure-slurry processing , City, City grain, Selling cotton (Airport)
Fruits
wheat, rape, barley, maize, sunflower, soybean, potato, sugarBeet, chaff, grass_windrow, dryGrass_windrow, silage, straw, woodChips, forage, pigFood, hops, oat, rye, triticale, spelled, onion, carrot, lettuce, compost , Manure, liquidManure, booze beer, bread, hmilk, sand, sugar, flour, cake, cherry, plum, saladMix, yogurt
Larger objects
Port, Castle, Railway station, Electric Hydro Plant, Airport, City, Villages
Fields 15
Each field is owned by grass 1.
The map can also work with trained trains. To do so, you must copy the contents of the attached TRAIN subdirectory to the correct location of the original FS17 program (you should make a copy of the original library before copying)
C: Program Files Farming Simulator 17 Farming Simulator 17 data vehicles train
In this case, the assembled train assembly shown in the accompanying drawings will travel.
The power and volume of the machines I have used and proposed for the map have been changed. It is only recommended to use these devices, of course everybody uses whatever equipment they want.
In accordance with the previous practice, the map contains the most important proposed equipment (the defaultVehicles.xml is included as basic machines).
Growth rate has been accelerated for arable crops.

You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.

Growcontrol.fruitnames = {{0} = “wheat”, [1] = “grass”, [2] = “rape”, [3] = “barley”, [4] Not used, “[6] =” potato “, [7] =” sugarBeet “, [8] =” sunflower “, [9] =” soybean “, [10] =” oilseedRadish ” “[12] =” spelled “[13] =” oat “[14] =” rye, “[15] =” hops “[16] =” triticale “[17] =” onion ” [18] = “carrot” [19] = “lettuce”};
(1)= 2, (2) = 2, [3] = 2, [4] = 2, [5] = 0, [6] = 2, [7] = 2, [8] = 2, [9] = 2, [10] = 2, [11] = 2, [12] = 2, [13] = 2, [14] = 2, [15] = 2 [16] = 2, [17] = 2, [18] = 2, [19] = 2};
If you want the factory setting, delete the FS17_GrowthControl mode from the MOD directory.
The modPack attached to the map contains the modes I use during the game. Optionally I suggest these as well.

Credits:
Vaszics
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