Volksvalley V 2.1 Map

Volksvalley V 2.1 Map

Version 2.1
KompostMaster wieder auf den Boden geholt und Hackschnitzel eingetragen.
Fabrikscript aktualisiert, jetzt kompatibel mit Courseplay.
Display bei der großen BGA gefixt.
Diverse Besuchspunkte gefixt.
Hütte bei Feld 24 entfernt.
Preise für Gülle und Gärreste etwas erhöht.
Bio Diesel Fabrik – Sonnenblumen als Rohstoff hinzugefügt.
Hoftankstelle gefixt.
Trigger bei Kalklager etwas angepasst und den SeedMaster etwas verschoben. (Courseplay)
Beim Getreidehandel kann jetzt auch Kraftfutter gekauft werden.
VehicleSort funktioniert jetzt mit der Map.
Das Display Problem bei der Sojamilch Produktion (Dedi Server) konnte leider noch nicht gefixt werden, jedoch sollte es im Single Player funktionieren.
Diverse kleinere Änderungen.

Version 2.1
CompostMaster is brought back to the ground and wood chips are registered.
Fabrikscript updated, now compatible with courseplay.
Display at the large BGA fixed.
Diverse visiting points fixed.
Cottage located at field 24.
Prices for manure and fermentations slightly increased.
Bio Diesel factory – sunflower added as a raw material.
Farm station fixed.
Triggers for lime bearings and the SeedMaster slightly moved. (Courseplay)
In the case of grain traders, it is now possible to buy power feeders.
VehicleSort now works with the map.
The display problem with the Sojamilch production (Dedi server) could not be fixed yet, but it should function in the single player.
Various minor changes.

Hereby I want to introduce an edited version I of Goldcrest Valley Map.

Next I changed to the map:
The main courtyard was built in a different place from scratch.
All animals are on the farm.
The farm offers a lot of space for more, placeable objects.
Water, seed and fertilizer can be purchased on the farm.
The car dealer has moved into the vicinity of the farm.
Various halls and shelters set up in the yard.
There is a field at the farm.
All gold nuggets were redistributed.
Minor changes in the tiling.
Wheat, barley, canola and Landscape textures of Eribus installed.
Trigger increased for the sale of wood at the sawmill.
All Tour Icons removed.
The reset point down to the yard.
Some minor adjustments.
PDA image renewed.

I wish you now enjoy.
Criticism is encouraged, but please always remain objective and fair!

biface

Credits:
Original Map: Giants

Frucht und Landscape Texturen: Eribus

Unterstand: 1LS12

choppedStraw: webalizer

Lichtpck: Niggels - VertexDezign

Dorset: Weidetor

Farmer Andy: SeedMaster, CompostMaster

Nils23: Saatgut Lager, Digitale Anzeigen

kevink98: Sägewerk, Milchtrigger

slowtide63: Sojamilch Produktion, Brettertrigger

BlackSheep: AdditionalMapTypes Add Price Table

Joerg_B: Große Halle

Blacky_BPG: GasStationExtended, Buy on Silo Trigger

Marhu: CombineStrawFix

GTX Mods: Multi Storage Shed

auwgl: Bio Diesel Produktion

TyphoOn: BGA für Kleinbetriebe

kevink98/Marhu: Fabrikscript

nico1410: CooperativeBiocer

steve1912: Schild
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